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How many copies did Final Stardust: Cosmic Nexus sell?

Estimated copies sold
≈ 3k–5k
$12k–$31k after Steam's cut $21k–$48k before the cut
from 113 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Final Stardust: Cosmic Nexus out and predicted the genre from its 8 similar games. Every figure here, including Final Stardust: Cosmic Nexus's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–4k
best case 20k (Kādomon: Hyper Auto Battlers)
Games like Final Stardust: Cosmic Nexus

The middle of these games

≈ 1k–4k copies

≈ $6k–$28k after Steam's cut

from ~65 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Kādomon: Hyper Auto Battlers at ≈ 15k–25k copies, ≈ $42k–$112k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 57 reviews in their first month; the spread ran 22 to 508.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Card Battler (8 of 8) and Card Game (6 of 8).
The winners
Winners here lead with Card Battler + Turn-Based Tactics, priced around $15. The breakout hits carry Cartoony + Anime + Cute; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.