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How many copies did Stimmings sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stimmings out and predicted the genre from its 8 similar games. Every figure here, including Stimmings's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 795k–1.2M
best case 1.9M (Skul: The Hero Slayer)
Games like Stimmings

The middle of these games

≈ 795k–1.2M copies

≈ $6.3M–$9.0M after Steam's cut

from ~30k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Skul: The Hero Slayer at ≈ 1.4M–2.3M copies, ≈ $7.8M–$21.1M after Steam's cut.

What it took to get here
The games that made it here had under 15k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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