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How many copies did Froggie sell?

Estimated copies sold
≈ 4k–6k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 161 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Froggie out and predicted the genre from its 8 similar games. Every figure here, including Froggie's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 195k (N++ (NPLUSPLUS))
Games like Froggie

The middle of these games

≈ 3k–6k copies

≈ $6k–$23k after Steam's cut

from ~137 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: N++ (NPLUSPLUS) at ≈ 149k–241k copies, ≈ $612k–$1.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 31 reviews in their first month; the spread ran 27 to 77.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Precision Platformer (8 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer, priced around $12. The breakout hits carry Action + Difficult + Local Co-Op; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

N++ (NPLUSPLUS)
2016
Est. copies
≈ 149k–241k
26x vs typical
SteamSpy 200k–500k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$14.99
4k reviews
Very Positive
Precision Platformer2D Platformer
Dustforce DX
2012
Est. copies
≈ 151k–246k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$415k–$1.1M after Steam's cut $755k–$1.7M before the cut
$9.99
2k reviews
Very Positive
Almost There: The Platformer
2019
Est. copies
≈ 14k–23k
3.5x vs typical
SteamSpy 20k–50k
Est. revenue
$38k–$103k after Steam's cut $70k–$159k before the cut
$9.99
486 reviews
Mixed
Indie2D Platformer
10 Seconds to Win!
2021
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$999–$3k after Steam's cut $2k–$4k before the cut
$0.99
148 reviews
Very Positive
Time AttackPixel Graphics
-SPROUT-
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$5.99
92 reviews
Very Positive
Precision PlatformerPuzzle-Platformer
DreamDasher
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
Free
Free
126 reviews
Very Positive
RUN: The world in-between
2022
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$9.99
180 reviews
Very Positive
Ascent
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.99
100 reviews
Very Positive
Precision Platformer2D Platformer

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