Sign in
wishvane

How many copies did Dustforce DX sell?

Estimated copies sold
≈ 151k–246k
$415k–$1.1M after Steam's cut $755k–$1.7M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dustforce DX out and predicted the genre from its 8 similar games. Every figure here, including Dustforce DX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 850k–3.9M
best case 46.9M (Geometry Dash)
Games like Dustforce DX

The middle of these games

≈ 850k–3.9M copies

≈ $5.6M–$25.4M after Steam's cut

from ~42k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Geometry Dash at ≈ 35.7M–58.0M copies, ≈ $49.0M–$131.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (6 of 8) and 2D Platformer (5 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
Celeste
2018
Est. copies
≈ 4.4M–7.2M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
Neon White
2022
Est. copies
≈ 513k–833k
SteamSpy 200k–500k
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer
Thomas Was Alone
2012
Est. copies
≈ 593k–964k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$9.99
9k reviews
Very Positive
PlatformerNarration
VVVVVV
2010
Est. copies
≈ 666k–1.1M
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
SANABI
2023
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$19.0M before the cut
$14.99
45k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
Ultimate Chicken Horse
2016
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.6M after Steam's cut $16.7M–$37.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty

Sizing up your own game? See what its genre can realistically do before you build it.