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How many copies did Battle Waves: Card Tactics sell?

Estimated copies sold
≈ 645–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 26 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Battle Waves: Card Tactics out and predicted the genre from its 8 similar games. Every figure here, including Battle Waves: Card Tactics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–64k
best case 179k (Ratropolis)
Games like Battle Waves: Card Tactics

The middle of these games

≈ 8k–64k copies

≈ $34k–$436k after Steam's cut

from ~880 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Ratropolis at ≈ 137k–222k copies, ≈ $676k–$1.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 372 reviews in their first month; the spread ran 62 to 3k.
The genre you'd be entering
Your set
Your set clusters on Card Battler (8 of 8) and Deckbuilding (7 of 8).
The winners
Winners here lead with Deckbuilding + Card Battler, priced around $18.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 35k–57k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$192k–$516k after Steam's cut $349k–$794k before the cut
$19.99
1k reviews
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Overdungeon
2019
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≈ 89k–145k
3.5x vs typical
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Est. revenue
$369k–$992k after Steam's cut $671k–$1.5M before the cut
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StrategyIndie
Forest Heroes
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$20k–$54k after Steam's cut $37k–$83k before the cut
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Early AccessStrategy
Tower Tactics: Liberation
2023
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
$111k–$298k after Steam's cut $202k–$459k before the cut
$12.99
1k reviews
Very Positive
Cartridge Defense
2022
Est. copies
≈ 2k–4k
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$8k–$22k after Steam's cut $15k–$34k before the cut
$11.99
100 reviews
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Tower DefenseCard Game
Castle Cardians
2021
Est. copies
≈ 3k–5k
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$14k–$37k after Steam's cut $25k–$56k before the cut
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133 reviews
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WARCANA
2024
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≈ 13k–20k
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Ratropolis
2020
Est. copies
≈ 137k–222k
6.3x vs typical
SteamSpy 200k–500k
Est. revenue
$676k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$17.99
6k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.