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How many copies did Double Dragon Gaiden: Rise Of The Dragons sell?

Estimated copies sold
≈ 43k–70k
$295k–$793k after Steam's cut $536k–$1.2M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Double Dragon Gaiden: Rise Of The Dragons out and predicted the genre from its 4 similar games. Every figure here, including Double Dragon Gaiden: Rise Of The Dragons's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–5.4M
best case 10.0M (Cuphead)
Games like Double Dragon Gaiden: Rise Of The Dragons

The middle of these games

≈ 1.3M–5.4M copies

≈ $8.8M–$36.2M after Steam's cut

from ~45k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Cuphead at ≈ 7.6M–12.3M copies, ≈ $41.7M–$112.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (3 of 4) and Co-op (2 of 4).
The winners
Winners here lead with Co-op + Platformer, priced around $20.
The era
None of the games you compared shipped in the last two years; the newest is from 2017. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Broforce
2015
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$12.3M–$33.0M after Steam's cut $22.3M–$50.7M before the cut
$14.99
61k reviews
Overwhelmingly Positive
AmericaAction
Sonic Mania
2017
Est. copies
≈ 991k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.5M before the cut
$19.99
29k reviews
Very Positive
Great Soundtrack2D
Cuphead
2017
Est. copies
≈ 7.6M–12.3M
4.9x vs typical
SteamSpy 5M–10M
Est. revenue
$41.7M–$112.1M after Steam's cut $75.8M–$172.5M before the cut
$19.99
220k reviews
Overwhelmingly Positive
DifficultCartoon
Lost Castle / 失落城堡
2016
Est. copies
≈ 996k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before the cut
$9.99
24k reviews
Very Positive
4 Player LocalAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.