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How many copies did Lost Castle / 失落城堡 sell?

Estimated copies sold
≈ 996k–1.6M
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before the cut
from 24k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lost Castle / 失落城堡 out and predicted the genre from its 6 similar games. Every figure here, including Lost Castle / 失落城堡's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 293k–838k
best case 879k (PlateUp!)
Games like Lost Castle / 失落城堡

The middle of these games

≈ 293k–838k copies

≈ $1.7M–$6.5M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 6 of your similar games are hits.

No genre covers most of your similar games. The closest is Action Roguelike (3 of 6), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PlateUp! at ≈ 670k–1.1M copies, ≈ $3.7M–$9.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 4k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (3 of 6) and Co-op (3 of 6).
The winners
Winners here lead with Co-op + Management, priced around $20.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barony
2015
Est. copies
≈ 872k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$19.99
18k reviews
Very Positive
Dungeon CrawlerAction Roguelike
Chronicon
2020
Est. copies
≈ 241k–391k
SteamSpy 1M–2M
Est. revenue
$927k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$13.99
10k reviews
Very Positive
LootAction RPG
PlateUp!
2022
Est. copies
≈ 670k–1.1M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$19.99
27k reviews
Very Positive
Vagante
2018
Est. copies
≈ 153k–248k
SteamSpy 200k–500k
Est. revenue
$629k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$14.99
5k reviews
Very Positive
Rogue-liteAction Roguelike
Moon Hunters
2016
Est. copies
≈ 217k–353k
SteamSpy 500k–1M
Est. revenue
$896k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$14.99
5k reviews
Mostly Positive
RelaxingRogue-lite
Spelunky 2
2020
Est. copies
≈ 543k–883k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.4M before the cut
$19.99
22k reviews
Very Positive
Platformer2D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.