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How big is Welcome To The Backrooms?

Estimated owners
≈ 4k–6k
from 151 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Welcome To The Backrooms out and predicted the genre from its 8 similar games. Every figure here, including Welcome To The Backrooms's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–111k
best case 685k (Ghostwire: Tokyo)
Games like Welcome To The Backrooms

The middle of these games

≈ 15k–111k copies

≈ $60k–$803k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Ghostwire: Tokyo at ≈ 522k–848k copies, ≈ $8.6M–$23.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 378 reviews in their first month; the spread ran 38 to 5k.
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Supernatural + Open World, priced around $60.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FLATHEAD
2024
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$1.99
412 reviews
Very Positive
Slitterhead
2024
Est. copies
≈ 30k–49k
SteamSpy under 20k
Est. revenue
$411k–$1.1M after Steam's cut $748k–$1.7M before the cut
$49.99
1k reviews
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ActionAdventure
HORROR TALES: The Wine
2021
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$39k–$106k after Steam's cut $72k–$163k before the cut
$11.99
483 reviews
Mostly Positive
Born Into Fear
2022
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$5.99
282 reviews
Very Positive
HorrorNonlinear
Finding Frankie
2024
Est. copies
≈ 51k–83k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$210k–$564k after Steam's cut $381k–$868k before the cut
$14.99
2k reviews
Very Positive
HorrorParkour
Backrooms: Lost Tape
2022
Est. copies
≈ 35k–57k
SteamSpy 100k–200k
Est. revenue
$154k–$414k after Steam's cut $280k–$637k before the cut
$15.99
1k reviews
Very Positive
Ghostwire: Tokyo
2022
Est. copies
≈ 522k–848k
16x vs typical
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.1M after Steam's cut $15.6M–$35.6M before the cut
$59.99
21k reviews
Very Positive
SingleplayerSupernatural
Breakout 13
2023
Est. copies
≈ 185k–301k
5.7x vs typical
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Est. revenue
$509k–$1.4M after Steam's cut $926k–$2.1M before the cut
$9.99
7k reviews
Very Positive
FMVInteractive Fiction

Sizing up your own game? See what its genre can realistically do before you build it.