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How many copies did Leximan sell?

Estimated copies sold
≈ 2k–3k
$7k–$19k after Steam's cut $13k–$30k before the cut
from 70 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Leximan out and predicted the genre from its 8 similar games. Every figure here, including Leximan's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 228k–356k
best case 12.1M (Hogwarts Legacy)
Games like Leximan

The middle of these games

≈ 228k–356k copies

≈ $1.3M–$2.9M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hogwarts Legacy at ≈ 9.2M–15.0M copies, ≈ $152.1M–$408.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 1k to 171k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Magic (4 of 8).
The winners
Winners here lead with Magic + Open World, priced around $60. The breakout hits carry Open World + Character Customization + Fantasy; a typical game here doesn't.
The era
The games you compared span 2010 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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