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How many copies did Sleeping Dogs sell?

Estimated copies sold
≈ 428k–696k
from 17k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sleeping Dogs out and predicted the genre from its 8 similar games. Every figure here, including Sleeping Dogs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–2.5M
best case 9.8M (NARAKA: BLADEPOINT)
Games like Sleeping Dogs

The middle of these games

≈ 1.0M–2.5M copies

≈ $9.8M–$42.4M after Steam's cut

from ~49k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 19k reviews in their first month; the spread ran 8k to 48k.
The genre you'd be entering
Your set
Your set clusters on Martial Arts (5 of 8) and Open World (4 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts. The breakout hits carry Battle Royale + Mature + Character Customization; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
6.2x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer
Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$89.0M before the cut
$39.99
79k reviews
Very Positive
2D FighterFighting
DRAGON BALL: Sparking! ZERO
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$24.7M–$66.5M after Steam's cut $45.0M–$102.3M before the cut
$49.99
73k reviews
Very Positive
AnimeAction
Sleeping Dogs: Definitive Edition
2014
Est. copies
≈ 4.4M–7.2M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$24.4M–$65.7M after Steam's cut $44.4M–$101.1M before the cut
$19.99
79k reviews
Very Positive
Open WorldAction
Sword and Fairy 7
2021
Est. copies
≈ 476k–773k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.6M after Steam's cut $7.1M–$16.2M before the cut
$29.99
19k reviews
Mostly Positive
RPGSingleplayer
Gujian3(古剑奇谭三)
2018
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.3M–$33.0M after Steam's cut $22.3M–$50.8M before the cut
$29.99
49k reviews
Very Positive
Sands of Salzaar
2021
Est. copies
≈ 571k–928k
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$14.99
23k reviews
Very Positive
Open WorldRPG
嗜血印 Bloody Spell
2022
Est. copies
≈ 972k–1.6M
SteamSpy 1M–2M
Est. revenue
$6.7M–$18.0M after Steam's cut $12.1M–$27.6M before the cut
$24.99
39k reviews
Very Positive
NuditySexual Content

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