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How many copies did Methods: The Canada Files sell?

Estimated copies sold
≈ 10k–16k
$54k–$145k after Steam's cut $98k–$223k before the cut
from 396 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Methods: The Canada Files out and predicted the genre from its 8 similar games. Every figure here, including Methods: The Canada Files's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 396k–743k
best case 11.4M (POSTAL 2)
Games like Methods: The Canada Files

The middle of these games

≈ 396k–743k copies

≈ $2.0M–$2.8M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Dark Humor (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: POSTAL 2 at ≈ 8.7M–14.1M copies, ≈ $23.8M–$64.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Dark Humor (4 of 8) and Comedy (3 of 8).
The winners
Winners here lead with Violent + Dark Humor, priced around $10. The breakout hits carry Violent + Mature + Open World; a typical game here doesn't.
The era
The games you compared span 1997 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

POSTAL 2
2012
Est. copies
≈ 8.7M–14.1M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$23.8M–$64.0M after Steam's cut $43.3M–$98.5M before the cut
$9.99
137k reviews
Overwhelmingly Positive
ViolentDark Humor
POSTAL
1997
Est. copies
≈ 911k–1.5M
SteamSpy 2M–5M
Est. revenue
Free
Free
14k reviews
Very Positive
HorrorVillain Protagonist
Comedy Night
2017
Est. copies
≈ 320k–519k
SteamSpy 500k–1M
Est. revenue
$439k–$1.2M after Steam's cut $797k–$1.8M before the cut
$4.99
9k reviews
Mostly Positive
CasualComedy
POSTAL 4: No Regerts
2022
Est. copies
≈ 333k–541k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$19.99
13k reviews
Mixed
AdventureGore
60 Seconds! Reatomized
2019
Est. copies
≈ 561k–912k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$9.99
19k reviews
Very Positive
2DChoose Your Own Adventure
Journey To The Savage Planet
2021
Est. copies
≈ 172k–279k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$29.99
7k reviews
Very Positive
AdventureExploration
60 Seconds!
2015
Est. copies
≈ 570k–927k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Reventure
2019
Est. copies
≈ 284k–462k
SteamSpy 500k–1M
Est. revenue
$964k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$12.34
10k reviews
Very Positive
AdventureIndie

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