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How many copies did Chess: The Lost Pieces sell?

Estimated copies sold
≈ 546–887
$1k–$3k after Steam's cut $2k–$5k before the cut
from 22 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chess: The Lost Pieces out and predicted the genre from its 8 similar games. Every figure here, including Chess: The Lost Pieces's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–21k
best case 241k (Shotgun King: The Final Checkmate)
Games like Chess: The Lost Pieces

The middle of these games

≈ 3k–21k copies

≈ $9k–$82k after Steam's cut

from ~133 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Shotgun King: The Final Checkmate at ≈ 184k–299k copies, ≈ $505k–$1.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 70 reviews in their first month; the spread ran 19 to 979.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (8 of 8) and Chess (7 of 8).
The winners
Winners here lead with Chess + Turn-Based Strategy, priced around $10.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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