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How many copies did Usurper sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 48 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Usurper out and predicted the genre from its 8 similar games. Every figure here, including Usurper's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–506k
best case 3.4M (Dota Underlords)
Games like Usurper

The middle of these games

≈ 3k–506k copies

≈ $11k–$2.3M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies.

What it took to get here
About half the games that made it here had over 130 reviews in their first month; the spread ran 13 to 6k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (6 of 8) and Chess (5 of 8).
The winners
Winners here lead with Auto Battler + Tactical.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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