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How many copies did Power of Petanque sell?

Estimated copies sold
≈ 1k–2k
$2k–$5k after Steam's cut $3k–$8k before the cut
from 45 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Power of Petanque out and predicted the genre from its 8 similar games. Every figure here, including Power of Petanque's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–14k
best case 18k (Deepest Chamber: Resurrection)
Games like Power of Petanque

The middle of these games

≈ 6k–14k copies

≈ $15k–$62k after Steam's cut

from ~298 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Deepest Chamber: Resurrection at ≈ 14k–23k copies, ≈ $50k–$134k after Steam's cut.

What it took to get here
About half the games that made it here had over 196 reviews in their first month; the spread ran 88 to 321.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and Dungeon Crawler (3 of 8).
The winners
Winners here lead with Deckbuilding + Card Battler, priced around $13.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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DarkStrategy
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ExplorationTactical RPG
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ActionMultiplayer
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1.7x vs typical
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