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How many copies did VIVIDLOPE sell?

Estimated copies sold
≈ 13k–21k
$35k–$94k after Steam's cut $64k–$145k before the cut
from 514 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VIVIDLOPE out and predicted the genre from its 8 similar games. Every figure here, including VIVIDLOPE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55k–93k
best case 90k (hexceed)
Games like VIVIDLOPE

The middle of these games

≈ 55k–93k copies

≈ $69k–$185k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: hexceed at ≈ 69k–112k copies.

The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Stealth (3 of 8).
The winners
Winners here lead with Puzzle + Hex Grid.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RetroMaze
2018
Est. copies
≈ 49k–79k
SteamSpy 200k–500k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before the cut
$0.99
2k reviews
Overwhelmingly Positive
CasualIndie
Rollers of the Realm
2014
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$109k–$294k after Steam's cut $199k–$452k before the cut
$9.99
711 reviews
Very Positive
PinballRPG
Ninja Stealth 2
2017
Est. copies
≈ 25k–40k
SteamSpy 200k–500k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$4.99
721 reviews
Mixed
StealthStrategy
Millie
2014
Est. copies
≈ 42k–69k
SteamSpy 100k–200k
Est. revenue
$47k–$125k after Steam's cut $85k–$192k before the cut
$3.99
757 reviews
Very Positive
CasualIndie
Ninja Stealth
2016
Est. copies
≈ 78k–127k
SteamSpy 200k–500k
Est. revenue
$107k–$288k after Steam's cut $195k–$443k before the cut
$4.99
2k reviews
Mostly Positive
StealthStrategy
Chip's Challenge 1
2015
Est. copies
≈ 47k–77k
SteamSpy 100k–200k
Est. revenue
Free
Free
967 reviews
Very Positive
PuzzleSokoban
I, Zombie
2014
Est. copies
≈ 147k–239k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$81k–$216k after Steam's cut $146k–$333k before the cut
$1.99
3k reviews
Very Positive
StealthTop-Down
hexceed
2021
Est. copies
≈ 69k–112k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayCasual

Sizing up your own game? See what its genre can realistically do before you build it.