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How many copies did Bicycle Challenge - Wastelands sell?

Estimated copies sold
≈ 843–1k
$46k–$125k after Steam's cut $84k–$192k before the cut
from 34 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bicycle Challenge - Wastelands out and predicted the genre from its 8 similar games. Every figure here, including Bicycle Challenge - Wastelands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 114–464
best case 749 (Supreme Race on Highway)
Games like Bicycle Challenge - Wastelands

The middle of these games

≈ 114–464 copies

≈ $113–$28k after Steam's cut

from ~9 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Supreme Race on Highway at ≈ 570–927 copies, ≈ $31k–$84k after Steam's cut.

What it took to get here
The games that made it here had under 11 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Automobile Sim (4 of 8).
The winners
Winners here lead with Racing + Choose Your Own Adventure, priced around $200.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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