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How many copies did Rival Roads Car Racing sell?

Estimated copies sold
≈ 124–202
$68–$183 after Steam's cut $123–$281 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rival Roads Car Racing out and predicted the genre from its 8 similar games. Every figure here, including Rival Roads Car Racing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–4k
best case 1.0M (Clustertruck)
Games like Rival Roads Car Racing

The middle of these games

≈ 3k–4k copies

≈ $4k–$9k after Steam's cut

from ~107 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Clustertruck at ≈ 769k–1.3M copies, ≈ $3.2M–$8.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 39 reviews in their first month; the spread ran 3 to 13k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Automobile Sim (7 of 8) and Racing (7 of 8).
The winners
Winners here lead with Automobile Sim, priced around $32. The breakout hits carry Singleplayer + Controller + Early Access; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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146x vs typical
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RacingDriving

Sizing up your own game? See what its genre can realistically do before you build it.