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How many copies did Savage Age sell?

Estimated copies sold
≈ 546–887
$2k–$6k after Steam's cut $4k–$9k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Savage Age out and predicted the genre from its 8 similar games. Every figure here, including Savage Age's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–245k
best case 369k (Stranded: Alien Dawn)
Games like Savage Age

The middle of these games

≈ 31k–245k copies

≈ $204k–$2.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Stranded: Alien Dawn at ≈ 281k–457k copies, ≈ $2.7M–$7.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 726 reviews in their first month; the spread ran 27 to 4k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Base-Building, priced around $35.
The era
The games you compared span 2018 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hello Neighbor 2 Alpha 1.5
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Est. copies
≈ 155k–252k
2.4x vs typical
SteamSpy 100k–200k
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Free
6k reviews
Very Positive
AdventurePuzzle
Hello Neighbor 2 Alpha 1
2020
Est. copies
≈ 25k–41k
SteamSpy 200k–500k
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AdventureStrategy
ATOM RPG: Post-apocalyptic indie game
2018
Est. copies
≈ 320k–521k
4.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$14.99
11k reviews
Very Positive
CRPGExploration
Red Matter 2
2022
Est. copies
≈ 17k–28k
SteamSpy under 20k
Est. revenue
$144k–$386k after Steam's cut $261k–$594k before the cut
$29.99
702 reviews
Very Positive
AdventureVR
Stranded: Alien Dawn
2023
Est. copies
≈ 281k–457k
4.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$34.99
11k reviews
Very Positive
SurvivalBase-Building
Paranoia Place: Escape Together
2025
Est. copies
≈ 45k–73k
SteamSpy under 20k
Est. revenue
$99k–$267k after Steam's cut $181k–$411k before the cut
$7.99
2k reviews
Very Positive
Moss VR
2018
Est. copies
≈ 104k–170k
SteamSpy 500k–1M
Est. revenue
$574k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$19.99
3k reviews
Overwhelmingly Positive
VRAdventure
myPOPGOES
2024
Est. copies
≈ 20k–32k
SteamSpy 50k–100k
Est. revenue
$27k–$72k after Steam's cut $49k–$111k before the cut
$4.99
789 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.