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How many copies did Airport Ground Handling Simulator VR sell?

Estimated copies sold
≈ 3k–5k
$27k–$73k after Steam's cut $49k–$112k before the cut
from 132 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Airport Ground Handling Simulator VR out and predicted the genre from its 8 similar games. Every figure here, including Airport Ground Handling Simulator VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 37k–367k
best case 1.2M (X4: Foundations)
Games like Airport Ground Handling Simulator VR

The middle of these games

≈ 37k–367k copies

≈ $474k–$8.5M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: X4: Foundations at ≈ 911k–1.5M copies, ≈ $12.5M–$33.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 196 reviews in their first month; the spread ran 65 to 9k.
The genre you'd be entering
Your set
Your set clusters on Flight (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Space Sim + Simulation, priced around $50.
The era
The games you compared span 2018 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Microsoft Flight Simulator 2024
2024
Est. copies
≈ 542k–880k
5.6x vs typical
SteamSpy 100k–200k
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before the cut
$69.99
22k reviews
Mixed
SimulationFlight
Warplanes: WW1 Fighters
2021
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$61k–$164k after Steam's cut $111k–$252k before the cut
$19.99
447 reviews
Very Positive
SimulationFlight
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Reentry - A Space Flight Simulator
2025
Est. copies
≈ 34k–54k
SteamSpy 100k–200k
Est. revenue
$323k–$867k after Steam's cut $587k–$1.3M before the cut
$34.99
1k reviews
Overwhelmingly Positive
Early AccessSpace
Jetborne Racing
2021
Est. copies
≈ 13k–22k
SteamSpy 50k–100k
Est. revenue
$37k–$100k after Steam's cut $67k–$153k before the cut
$9.99
544 reviews
Very Positive
RacingSimulation
X-Plane 12
2022
Est. copies
≈ 160k–260k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$59.99
6k reviews
Very Positive
SimulationFlight
X4: Foundations
2018
Est. copies
≈ 911k–1.5M
7.6x vs typical
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Aerofly FS 4 Flight Simulator
2022
Est. copies
≈ 35k–57k
SteamSpy 20k–50k
Est. revenue
$577k–$1.6M after Steam's cut $1.0M–$2.4M before the cut
$59.99
1k reviews
Very Positive
FlightRacing

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