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How many copies did Aerofly FS 4 Flight Simulator sell?

Estimated copies sold
≈ 35k–57k
$577k–$1.6M after Steam's cut $1.0M–$2.4M before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aerofly FS 4 Flight Simulator out and predicted the genre from its 8 similar games. Every figure here, including Aerofly FS 4 Flight Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 178k–626k
best case 26.7M (BeamNG.drive)
Games like Aerofly FS 4 Flight Simulator

The middle of these games

≈ 178k–626k copies

≈ $878k–$4.1M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: BeamNG.drive at ≈ 20.3M–33.0M copies, ≈ $139.6M–$375.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 197 reviews in their first month; the spread ran 175 to 212.
The genre you'd be entering
Your set
Your set clusters on Flight (6 of 8) and Racing (5 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25. The breakout hits carry Driving + Destruction + Automobile Sim; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BeamNG.drive
2015
Est. copies
≈ 20.3M–33.0M
38x vs typical
SteamSpy 5M–10M
Est. revenue
$139.6M–$375.3M after Steam's cut $253.8M–$577.4M before the cut
$24.99
416k reviews
Overwhelmingly Positive
SimulationDriving
TRYP FPV: Drone Racer Simulator
2022
Est. copies
≈ 79k–129k
SteamSpy 200k–500k
Est. revenue
$370k–$994k after Steam's cut $672k–$1.5M before the cut
$16.99
3k reviews
Very Positive
Early AccessFlight
Superflight
2017
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $13.9M–$31.6M before the cut
$24.99
39k reviews
Very Positive
SpaceAction
SimplePlanes
2015
Est. copies
≈ 532k–864k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox
FPV SkyDive : FPV Drone Simulator
2021
Est. copies
≈ 75k–122k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
FlightExploration
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 422k–686k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight

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