wishvane
How many copies did Slave Princess Finne, why did she sell out her own kingdom? sell?
Estimated copies sold
≈ 3k–4k
$12k–$34k net $23k–$52k gross
from 105 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slave Princess Finne, why did she sell out her own kingdom? out and predicted the genre from its 8 similar games. Every figure here, including Slave Princess Finne, why did she sell out her own kingdom?'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–4.0M
best case 39.9M (Wallpaper Engine)
The Anime lane

A big, proven genre, though hit-driven: most sell around 2.7M copies, while a few break out far above.

A typical game
≈ 2.7M copies
≈ $17.0M after Steam's cut
from ~84k reviews
Best case
≈ 39.9M copies
Wallpaper Engine · ≈ $76.9M after Steam's cut
from 1000k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Mature + Utilities, priced around $5.
  • The breakout hits carry Design & Illustration + Animation & Modeling + Mature; a typical game here doesn't.
  • The games you compared span 2017 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 30.4M–49.4M
12x vs typical
SteamSpy 20M–50M
Est. revenue
$41.7M–$112.2M net $75.8M–$172.5M gross
$4.99
1000k reviews
Overwhelmingly Positive
MatureUtilities +6
2017
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$4.8M–$13.0M net $8.8M–$20.0M gross
$4.99
102k reviews
Overwhelmingly Positive
UtilitiesAudio Production +6
2017
Est. copies
≈ 9.1M–14.8M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
265k reviews
Mostly Positive
VRFree to Play +6
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$15.9M–$42.7M net $28.9M–$65.7M gross
$49.99
48k reviews
Very Positive
LEGOAdventure +6
Invalid Date
Est. copies
≈ 2.0M–3.3M
SteamSpy 1M–2M
Est. revenue
Free
Free
85k reviews
Very Positive
VRSoftware +6
2020
Est. copies
≈ 959k–1.6M
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M net $16.8M–$38.2M gross
$34.99
36k reviews
Overwhelmingly Positive
Visual NovelNSFW +6
2023
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.4M net $36.8M–$83.7M gross
$39.99
77k reviews
Very Positive
2D FighterFighting +6
2018
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M net $2.5M–$5.8M gross
$1.99
84k reviews
Overwhelmingly Positive
Sexual ContentNudity +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples