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How many copies did Public Land Hunter sell?

Estimated copies sold
≈ 942–2k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 38 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Public Land Hunter out and predicted the genre from its 8 similar games. Every figure here, including Public Land Hunter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.4M–9.1M
best case 9.1M (theHunter: Call of the Wild™)
Games like Public Land Hunter

The middle of these games

≈ 2.4M–9.1M copies

≈ $24.2M–$68.1M after Steam's cut

from ~73k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: theHunter: Call of the Wild™ at ≈ 7.0M–11.3M copies.

The genre you'd be entering
Your set
Your set clusters on FPS (6 of 8) and Open World (5 of 8).
The winners
Winners here lead with Hunting + Open World.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
2.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World
Far Cry® 4
2014
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$33.9M–$91.0M after Steam's cut $61.6M–$140.0M before the cut
$29.99
73k reviews
Very Positive
Open WorldAction
Far Cry 3
2012
Est. copies
≈ 8.4M–13.7M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.3M after Steam's cut $84.1M–$191.2M before the cut
$19.99
133k reviews
Very Positive
Open WorldFPS
Depth
2014
Est. copies
≈ 1.8M–3.0M
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.3M after Steam's cut $18.4M–$42.0M before the cut
$19.99
33k reviews
Very Positive
ShooterMultiplayer
Badiya: Desert Survival
2016
Est. copies
≈ 14k–23k
too small to compare
SteamSpy under 20k
Est. revenue
$78k–$210k after Steam's cut $142k–$323k before the cut
$19.99
341 reviews
Mixed
Open World Survival CraftProcedural Generation
Far Cry® Primal
2016
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$14.1M–$37.9M after Steam's cut $25.6M–$58.3M before the cut
$29.99
41k reviews
Very Positive
Open WorldSurvival
Wrath of the Goliaths: Dinosaurs
2018
Est. copies
≈ 821–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
27 reviews
Mixed
Early AccessExploration
ULTRA X-TREME HUNTING SIMULATOR 2001
2025
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$0.99
2 reviews
2 user reviews

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