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How many copies did ULTRA X-TREME HUNTING SIMULATOR 2001 sell?

Estimated copies sold
≈ 50–81
$14–$36 after Steam's cut $25–$56 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ULTRA X-TREME HUNTING SIMULATOR 2001 out and predicted the genre from its 8 similar games. Every figure here, including ULTRA X-TREME HUNTING SIMULATOR 2001's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.3M–10.7M
best case 11.2M (Ready or Not)
Games like ULTRA X-TREME HUNTING SIMULATOR 2001

The middle of these games

≈ 4.3M–10.7M copies

≈ $47.5M–$78.2M after Steam's cut

from ~137k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Ready or Not at ≈ 8.5M–13.9M copies, ≈ $117.4M–$315.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 27k reviews in their first month; the spread ran 14k to 143k.
The genre you'd be entering
Your set
Your set clusters on First-Person (7 of 8) and Horror (7 of 8).
The winners
Winners here lead with Tactical + Realistic, priced around $50.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 2M–5M
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Outlast
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HorrorFirst-Person
Resident Evil Village
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Metro Exodus
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≈ 3.4M–5.5M
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Post-apocalypticFPS
Half-Life: Alyx
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≈ 2.6M–4.2M
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VRFPS
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2023
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≈ 8.5M–13.9M
2.5x vs typical
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TacticalRealistic
SCP: Secret Laboratory
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1.7x vs typical
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Free
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Resident Evil 7 Biohazard
2017
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≈ 4.3M–7.1M
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$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.