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How many copies did Stories from Sol: The Gun-Dog sell?

Estimated copies sold
≈ 24k–39k
$98k–$263k after Steam's cut $178k–$405k before the cut
from 958 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stories from Sol: The Gun-Dog out and predicted the genre from its 8 similar games. Every figure here, including Stories from Sol: The Gun-Dog's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 317k–350k
best case 1.5M (STEINS;GATE)
Games like Stories from Sol: The Gun-Dog

The middle of these games

≈ 317k–350k copies

≈ $1.8M–$3.6M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: STEINS;GATE at ≈ 1.1M–1.8M copies, ≈ $9.2M–$24.8M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Anime (7 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $25. The breakout hits carry Multiple Endings + Casual; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
$29.99
27k reviews
Overwhelmingly Positive
AI: The Somnium Files
2019
Est. copies
≈ 270k–439k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$19.99
9k reviews
Very Positive
Visual NovelAnime
ATRI -My Dear Moments-
2020
Est. copies
≈ 577k–937k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.8M before the cut
$20.99
23k reviews
Overwhelmingly Positive
Visual NovelAnime
Aliya: Timelink
2024
Est. copies
≈ 238k–387k
SteamSpy 200k–500k
Est. revenue
$196k–$526k after Steam's cut $356k–$810k before the cut
$2.99
10k reviews
Overwhelmingly Positive
RPGInteractive Fiction
STEINS;GATE 0
2018
Est. copies
≈ 255k–414k
SteamSpy 100k–200k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.1M before the cut
$34.99
8k reviews
Overwhelmingly Positive
Lucy -The Eternity She Wished For-
2016
Est. copies
≈ 343k–557k
SteamSpy 200k–500k
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$9.99
8k reviews
Overwhelmingly Positive
Visual NovelAnime
Zero Escape: Zero Time Dilemma
2016
Est. copies
≈ 204k–331k
SteamSpy 1M–2M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
5k reviews
Very Positive
Zero Escape: The Nonary Games
2017
Est. copies
≈ 253k–411k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$29.99
7k reviews
Very Positive

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