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How many copies did Lucy -The Eternity She Wished For- sell?

Estimated copies sold
≈ 343k–557k
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
from 8k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lucy -The Eternity She Wished For- out and predicted the genre from its 8 similar games. Every figure here, including Lucy -The Eternity She Wished For-'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–3.4M
best case 10.2M (Doki Doki Literature Club!)
Games like Lucy -The Eternity She Wished For-

The middle of these games

≈ 2.3M–3.4M copies

≈ $6.3M–$21.9M after Steam's cut

from ~78k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Doki Doki Literature Club! at ≈ 7.8M–12.7M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 16k reviews in their first month; the spread ran 11k to 21k.
The genre you'd be entering
Your set
Your set clusters on Anime (6 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Anime, priced around $60. The breakout hits carry Cute; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mirror
2018
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
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Sexual ContentNudity
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
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Visual NovelHistorical
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$49.0M before the cut
$24.99
57k reviews
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ManagementDifficult
Persona 5 Royal
2022
Est. copies
≈ 3.4M–5.6M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$56.7M–$152.4M after Steam's cut $103.0M–$234.4M before the cut
$59.99
139k reviews
Overwhelmingly Positive
Doki Doki Literature Club!
2017
Est. copies
≈ 7.8M–12.7M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
Free
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227k reviews
Overwhelmingly Positive
Helltaker
2020
Est. copies
≈ 3.2M–5.2M
1.6x vs typical
SteamSpy 2M–5M
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128k reviews
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Free to PlayCute
Everlasting Summer
2014
Est. copies
≈ 4.4M–7.1M
SteamSpy 500k–1M
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Free
Free
78k reviews
Very Positive
Persona 4 Golden
2020
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before the cut
$19.99
87k reviews
Overwhelmingly Positive
JRPGGreat Soundtrack

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