Sign in
wishvane

How many copies did MindHunt sell?

Estimated copies sold
≈ 124–202
$170–$459 after Steam's cut $309–$706 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MindHunt out and predicted the genre from its 8 similar games. Every figure here, including MindHunt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 256k (Deceive Inc.)
Games like MindHunt

The middle of these games

≈ 1k–2k copies

≈ $3k–$4k after Steam's cut

from ~48 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Deceive Inc. at ≈ 195k–317k copies, ≈ $1.1M–$2.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 31 reviews in their first month; the spread ran 7 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Social Deduction (6 of 8) and Detective (4 of 8).
The winners
Winners here lead with Social Deduction, priced around $12. The breakout hits carry Social Deduction + PvP; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deceive Inc.
2023
Est. copies
≈ 195k–317k
164x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$19.99
8k reviews
Very Positive
Social DeductionHeist
Hunt: The Unknown Quarry
2017
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
Free
Free
59 reviews
Mixed
HorrorInvestigation
Traitors in Salem
2022
Est. copies
≈ 27k–43k
22x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mixed
Social DeductionPvP
Hodgepodge Hunch
2023
Est. copies
≈ 4k–6k
3.2x vs typical
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$4.99
155 reviews
Very Positive
Social DeductionMultiplayer
Killer Inside Us
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$877–$2k after Steam's cut $2k–$4k before the cut
$2.99
43 reviews
Positive
MultiplayerOnline Co-Op
Nightfall
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
53 reviews
Mixed
Early AccessSocial Deduction
ESPIONAGE: Mafia Evolved
2022
Est. copies
≈ 4k–7k
3.6x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
174 reviews
Mostly Positive
Social DeductionOnline Co-Op
DETECTIVE - Stella Porta case
2023
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$10.99
39 reviews
Mixed
CasualDetective

Sizing up your own game? See what its genre can realistically do before you build it.