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How many copies did Many Minigames sell?

Estimated copies sold
≈ 174–282
$239–$640 after Steam's cut $434–$985 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Many Minigames out and predicted the genre from its 8 similar games. Every figure here, including Many Minigames's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–57k
best case 80k (pureya)
Games like Many Minigames

The middle of these games

≈ 1k–57k copies

≈ $4k–$128k after Steam's cut

from ~126 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: pureya at ≈ 61k–99k copies, ≈ $100k–$269k after Steam's cut.

What it took to get here
About half the games that made it here had over 81 reviews in their first month; the spread ran 7 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Minigames (8 of 8) and Arcade (4 of 8).
The winners
Winners here lead with Minigames + Arcade, priced around $6.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cauldron
2025
Est. copies
≈ 43k–69k
14x vs typical
SteamSpy 20k–50k
Est. revenue
$176k–$472k after Steam's cut $319k–$726k before the cut
$14.99
2k reviews
Very Positive
MinigamesIdler
DGGWare
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$8.99
70 reviews
Very Positive
ClickerMinigames
Minigame Game
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
43 reviews
Positive
MultiplayerMinigames
Fishlike
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$25k before the cut
$4.99
181 reviews
Very Positive
MinigamesArcade
Golf98
2019
Est. copies
≈ 144–234
SteamSpy under 20k
Est. revenue
$79–$212 after Steam's cut $143–$326 before the cut
$1.99
5 reviews
5 user reviews
IndieCasual
Dreams of Aether
2025
Est. copies
≈ 47k–77k
15x vs typical
SteamSpy 50k–100k
Est. revenue
$39k–$104k after Steam's cut $71k–$161k before the cut
$2.99
2k reviews
Overwhelmingly Positive
MinigamesArcade
pureya
2021
Est. copies
≈ 61k–99k
19x vs typical
SteamSpy 100k–200k
Est. revenue
$100k–$269k after Steam's cut $182k–$413k before the cut
$5.99
2k reviews
Overwhelmingly Positive
MinigamesArcade
Angry Zombies
2020
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$529–$1k after Steam's cut $962–$2k before the cut
$1.99
39 reviews
Mostly Positive
CasualIndie

Sizing up your own game? See what its genre can realistically do before you build it.