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How many copies did DEATHWATCH sell?

Estimated copies sold
≈ 3k–5k
$6k–$17k after Steam's cut $11k–$26k before the cut
from 130 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DEATHWATCH out and predicted the genre from its 8 similar games. Every figure here, including DEATHWATCH's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–5.0M
best case 27.3M (Phasmophobia)
Games like DEATHWATCH

The middle of these games

≈ 1.6M–5.0M copies

≈ $5.0M–$29.2M after Steam's cut

from ~59k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 2k to 55k.
The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and Psychological Horror (5 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
14x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
Pacify
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$4.99
43k reviews
Very Positive
HorrorOnline Co-Op
Alan Wake
2012
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.7M before the cut
$14.99
59k reviews
Very Positive
ActionHorror
Content Warning
2024
Est. copies
≈ 4.0M–6.6M
2.8x vs typical
SteamSpy 5M–10M
Est. revenue
$8.9M–$23.8M after Steam's cut $16.1M–$36.7M before the cut
$7.99
163k reviews
Very Positive
Online Co-OpHorror
Firework
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$9.99
44k reviews
Overwhelmingly Positive
HorrorIndie
Five Nights at Freddy's
2014
Est. copies
≈ 3.3M–5.4M
SteamSpy 2M–5M
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
$4.99
59k reviews
Very Positive
HorrorSingleplayer
CONTROL Ultimate Edition
2020
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$17.2M–$46.1M after Steam's cut $31.2M–$71.0M before the cut
$39.99
63k reviews
Very Positive
ActionSupernatural
Lunch Lady
2021
Est. copies
≈ 322k–523k
SteamSpy 500k–1M
Est. revenue
$442k–$1.2M after Steam's cut $804k–$1.8M before the cut
$4.99
13k reviews
Very Positive
HorrorOnline Co-Op

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