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wishvane

How many copies did SlasherRPG sell?

Estimated copies sold
≈ 322–524
$2k–$4k after Steam's cut $3k–$6k before the cut
from 13 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SlasherRPG out and predicted the genre from its 8 similar games. Every figure here, including SlasherRPG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 86k–118k
best case 56.5M (Stardew Valley)
Games like SlasherRPG

The middle of these games

≈ 86k–118k copies

≈ $869k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 333 to 34k.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (8 of 8) and Life Sim (8 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $22. The breakout hits carry RPG + Relaxing + Dating Sim; a typical game here doesn't.
The era
The games you compared span 2016 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Coral Island
2023
Est. copies
≈ 682k–1.1M
9.3x vs typical
SteamSpy 500k–1M
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Farming SimLife Sim
Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
349x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
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Farming SimPixel Graphics
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11x vs typical
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$13.99
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Early AccessFarming Sim
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
15x vs typical
SteamSpy 1M–2M
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Life SimRPG
Farmer's Dynasty - Final Harvest Edition
2019
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≈ 124k–202k
SteamSpy 200k–500k
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$682k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
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Wanderstop
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Est. copies
≈ 79k–128k
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$542k–$1.5M after Steam's cut $986k–$2.2M before the cut
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AdventureSimulation
Wylde Flowers
2022
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≈ 68k–111k
SteamSpy 50k–100k
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$469k–$1.3M after Steam's cut $852k–$1.9M before the cut
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The Ranch of Rivershine
2025
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≈ 57k–93k
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$472k–$1.3M after Steam's cut $858k–$2.0M before the cut
$29.99
2k reviews
Very Positive
SimulationHorses

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