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wishvane

How many copies did Aestik sell?

Estimated copies sold
≈ 3k–4k
$13k–$35k after Steam's cut $23k–$53k before the cut
from 105 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aestik out and predicted the genre from its 8 similar games. Every figure here, including Aestik's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 224k–2.1M
best case 25.3M (Hollow Knight)
Games like Aestik

The middle of these games

≈ 224k–2.1M copies

≈ $1.7M–$18.3M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hollow Knight at ≈ 19.2M–31.3M copies, ≈ $79.3M–$213.3M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Metroidvania (6 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $15.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wuppo: Definitive Edition
2016
Est. copies
≈ 249k–404k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$14.99
6k reviews
Very Positive
MetroidvaniaExploration
Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
56x vs typical
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive
Dex
2015
Est. copies
≈ 173k–281k
SteamSpy 100k–200k
Est. revenue
$952k–$2.6M after Steam's cut $1.7M–$3.9M before the cut
$19.99
4k reviews
Very Positive
CyberpunkRPG
GRIS
2018
Est. copies
≈ 2.9M–4.8M
9.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before the cut
$14.99
96k reviews
Overwhelmingly Positive
BeautifulAtmospheric
Child of Light
2014
Est. copies
≈ 755k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$14.99
13k reviews
Very Positive
RPGFantasy
Indivisible
2019
Est. copies
≈ 107k–175k
SteamSpy 100k–200k
Est. revenue
$591k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$19.99
4k reviews
Mostly Positive
RPGIndie
Laika: Aged Through Blood
2023
Est. copies
≈ 165k–268k
SteamSpy 100k–200k
Est. revenue
$906k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
7k reviews
Very Positive
AtmosphericArcade
Nine Sols
2024
Est. copies
≈ 1.1M–1.8M
4.5x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.7M after Steam's cut $16.7M–$38.1M before the cut
$29.99
45k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.