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How many copies did GRIS sell?

Estimated copies sold
≈ 2.9M–4.8M
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before the cut
from 96k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GRIS out and predicted the genre from its 8 similar games. Every figure here, including GRIS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.4M–9.2M
best case 34.4M (Red Dead Redemption 2)
Games like GRIS

The middle of these games

≈ 4.4M–9.2M copies

≈ $86.1M–$137.7M after Steam's cut

from ~145k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Red Dead Redemption 2 at ≈ 26.2M–42.6M copies, ≈ $432.5M–$1162.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 25k reviews in their first month; the spread ran 8k to 30k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Open World + Story Rich, priced around $60. The breakout hits carry Western + Realistic + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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