wishvane
How many copies did Oriental Valley sell?
Estimated copies sold
≈ 9k–14k
$44k–$118k net $80k–$182k gross
from 370 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Oriental Valley out and predicted the genre from its 8 similar games. Every figure here, including Oriental Valley's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 713k–1.6M
best case 6.8M (The Sims™ 4)
The Simulation lane

A big, proven genre, though hit-driven: most sell around 1.0M copies, while a few break out far above.

A typical game
≈ 1.0M copies
≈ $10.6M after Steam's cut
from ~33k reviews
Best case
≈ 6.8M copies
The Sims™ 4
from 197k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Life Sim + Character Customization, priced around $20.
  • The breakout hits carry Free to Play + Romance + Life Sim; a typical game here doesn't.
  • The games you compared span 2011 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 5.2M–8.4M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
197k reviews
Very Positive
Life SimCharacter Customization +6
2016
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M net $11.5M–$26.2M gross
$14.99
38k reviews
Overwhelmingly Positive
CyberpunkVisual Novel +6
2020
Est. copies
≈ 532k–864k
SteamSpy 500k–1M
Est. revenue
$291k–$782k net $529k–$1.2M gross
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation +6
2025
Est. copies
≈ 833k–1.4M
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.4M net $10.4M–$23.7M gross
$24.99
35k reviews
Overwhelmingly Positive
AdventureMultiplayer +6
2024
Est. copies
≈ 797k–1.3M
SteamSpy 500k–1M
Est. revenue
$6.6M–$17.7M net $12.0M–$27.2M gross
$29.99
33k reviews
Overwhelmingly Positive
SimulationCrime +6
2022
Est. copies
≈ 369k–599k
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M net $4.6M–$10.5M gross
$24.99
15k reviews
Very Positive
NudityMature +6
2011
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$9.8M–$26.3M net $17.8M–$40.5M gross
$19.99
34k reviews
Very Positive
Life SimSimulation +6
2019
Est. copies
≈ 554k–901k
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M net $2.8M–$6.3M gross
$9.99
19k reviews
Very Positive
2DChoose Your Own Adventure +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples