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How many copies did CRYODEATH VR sell?

Estimated copies sold
≈ 1k–2k
$8k–$22k after Steam's cut $15k–$33k before the cut
from 47 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CRYODEATH VR out and predicted the genre from its 8 similar games. Every figure here, including CRYODEATH VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–52k
best case 4.9M (Alien: Isolation)
Games like CRYODEATH VR

The middle of these games

≈ 6k–52k copies

≈ $34k–$214k after Steam's cut

from ~214 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Alien: Isolation at ≈ 3.7M–6.1M copies, ≈ $41.0M–$110.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 153 reviews in their first month; the spread ran 41 to 1k.
The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and VR (6 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $40. The breakout hits carry Aliens + Atmospheric + Stealth; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Alien: Isolation
2014
Est. copies
≈ 3.7M–6.1M
311x vs typical
SteamSpy 2M–5M
Est. revenue
$41.0M–$110.1M after Steam's cut $74.5M–$169.4M before the cut
$39.99
66k reviews
Very Positive
Wandering in Space VR
2023
Est. copies
≈ 5k–9k
SteamSpy 50k–100k
Est. revenue
$22k–$59k after Steam's cut $40k–$90k before the cut
$14.99
214 reviews
Mostly Positive
Early AccessGore
Niktophobia
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before the cut
$7.99
73 reviews
Mixed
HorrorMultiplayer
ADR1FT
2016
Est. copies
≈ 77k–126k
8.7x vs typical
SteamSpy 100k–200k
Est. revenue
$425k–$1.1M after Steam's cut $772k–$1.8M before the cut
$19.99
2k reviews
Mixed
SpaceAdventure
Infinity Runner
2014
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before the cut
$6.99
141 reviews
Mixed
ActionIndie
Cosmodread
2021
Est. copies
≈ 10k–17k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before the cut
$14.99
422 reviews
Very Positive
The Persistence
2020
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$34k–$91k after Steam's cut $62k–$140k before the cut
$29.99
166 reviews
Mixed
Among Us 3D: VR
2022
Est. copies
≈ 69k–112k
13x vs typical
SteamSpy 100k–200k
Est. revenue
$189k–$507k after Steam's cut $343k–$780k before the cut
$9.99
3k reviews
Mostly Positive
VRMultiplayer

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