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How many copies did Vampire Hunters sell?

Estimated copies sold
≈ 53k–87k
$220k–$592k after Steam's cut $400k–$910k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vampire Hunters out and predicted the genre from its 8 similar games. Every figure here, including Vampire Hunters's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–109k
best case 793k (Roboquest)
Games like Vampire Hunters

The middle of these games

≈ 31k–109k copies

≈ $149k–$602k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Roboquest at ≈ 604k–981k copies, ≈ $4.1M–$11.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 85 to 11k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and FPS (8 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $22. The breakout hits carry Shooter + Rhythm + Adventure; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tower of Guns
2014
Est. copies
≈ 70k–114k
SteamSpy 200k–500k
Est. revenue
$289k–$777k after Steam's cut $525k–$1.2M before the cut
$14.99
1k reviews
Very Positive
FPSFirst-Person
Impaler Gold
2022
Est. copies
≈ 15k–24k
SteamSpy 50k–100k
Est. revenue
$20k–$54k after Steam's cut $36k–$83k before the cut
$4.99
588 reviews
Very Positive
Action Roguelike1990's
Into the Pit
2021
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$28k–$74k after Steam's cut $50k–$114k before the cut
$14.99
270 reviews
Mixed
ActionAction Roguelike
MOTHERGUNSHIP
2018
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$339k–$912k after Steam's cut $616k–$1.4M before the cut
$24.99
2k reviews
Mostly Positive
Action RoguelikeFPS
Heavy Bullets
2014
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before the cut
$9.99
2k reviews
Very Positive
IndieAction
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–460k
8.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$19.99
11k reviews
Very Positive
Immortal Redneck
2017
Est. copies
≈ 115k–187k
2.4x vs typical
SteamSpy 20k–50k
Est. revenue
$630k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
Roboquest
2023
Est. copies
≈ 604k–981k
17x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M after Steam's cut $7.5M–$17.2M before the cut
$24.99
24k reviews
Overwhelmingly Positive
FPSAction Roguelike

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