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How many copies did Black Dragon Mage sell?

Estimated copies sold
≈ 5k–7k
$7k–$20k after Steam's cut $14k–$31k before the cut
from 182 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Black Dragon Mage out and predicted the genre from its 8 similar games. Every figure here, including Black Dragon Mage's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 32k–373k
best case 3.5M (Hero Siege)
Games like Black Dragon Mage

The middle of these games

≈ 32k–373k copies

≈ $105k–$2.0M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Hero Siege at ≈ 2.7M–4.3M copies, ≈ $5.8M–$15.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 683 reviews in their first month; the spread ran 331 to 23k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Action RPG (8 of 8).
The winners
Winners here lead with Action RPG + Hack and Slash, priced around $8.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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