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wishvane

How many copies did Hero Siege sell?

Estimated copies sold
≈ 2.7M–4.3M
$5.8M–$15.7M after Steam's cut $10.6M–$24.1M before the cut
from 47k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hero Siege out and predicted the genre from its 8 similar games. Every figure here, including Hero Siege's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 930k–1.2M
best case 2.4M (UNO)
Games like Hero Siege

The middle of these games

≈ 930k–1.2M copies

≈ $2.5M–$7.6M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Hack and Slash (5 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $10.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Halls of Torment
2024
Est. copies
≈ 788k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
UNO
2017
Est. copies
≈ 1.9M–3.0M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Death Must Die
2023
Est. copies
≈ 539k–876k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$6.99
22k reviews
Very Positive
Action RoguelikeBullet Hell
Hyper Light Drifter
2016
Est. copies
≈ 796k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.1M before the cut
$19.99
19k reviews
Very Positive
Pixel GraphicsGreat Soundtrack
Moonlighter
2018
Est. copies
≈ 723k–1.2M
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$19.99
24k reviews
Very Positive
Hack and SlashPixel Graphics
Children of Morta
2019
Est. copies
≈ 665k–1.1M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Lost Castle / 失落城堡
2016
Est. copies
≈ 996k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before the cut
$9.99
24k reviews
Very Positive
4 Player LocalAction Roguelike

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