Sign in
wishvane

How many copies did S.O.L Search of Light sell?

Estimated copies sold
≈ 446–725
$2k–$7k after Steam's cut $4k–$10k before the cut
from 18 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left S.O.L Search of Light out and predicted the genre from its 8 similar games. Every figure here, including S.O.L Search of Light's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–7k
best case 1.2M (Mountain)
Games like S.O.L Search of Light

The middle of these games

≈ 1k–7k copies

≈ $543–$38k after Steam's cut

from ~42 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Mountain at ≈ 912k–1.5M copies, ≈ $248k–$668k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 18 reviews in their first month; the spread ran 3 to 327.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Survival (4 of 8).
The winners
Winners here lead with Simulation + God Game, priced around $1. The breakout hits carry Relaxing + Singleplayer + Great Soundtrack; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zombie camping
2020
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$285–$766 after Steam's cut $518–$1k before the cut
$1.99
21 reviews
Mostly Positive
CasualAdventure
Save the settlers
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$304–$817 after Steam's cut $552–$1k before the cut
$0.99
45 reviews
Mixed
CasualAdventure
Midnight Acres
2023
Est. copies
≈ 818–1k
SteamSpy under 20k
Est. revenue
$223–$599 after Steam's cut $405–$922 before the cut
$0.99
33 reviews
Mixed
ExplorationFPS
Mountain
2014
Est. copies
≈ 912k–1.5M
388x vs typical
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Tower Defense - Fantasy Legends Tower Game
2017
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$4.99
42 reviews
Mixed
Tower DefenseCasual
Start Over
2024
Est. copies
≈ 9k–15k
9.0x vs typical
SteamSpy under 20k
Est. revenue
$39k–$104k after Steam's cut $70k–$160k before the cut
$14.99
379 reviews
Mixed
SurvivalBase-Building
Trash is Fun
2022
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$5.99
39 reviews
Positive
World Crafter TD
2024
Est. copies
≈ 17k–27k
16x vs typical
SteamSpy under 20k
Est. revenue
$68k–$184k after Steam's cut $125k–$283k before the cut
$14.99
670 reviews
Mixed
Open World Survival CraftTower Defense

Sizing up your own game? See what its genre can realistically do before you build it.