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How many copies did The Zombie Neighborhood sell?

Estimated copies sold
≈ 794–1k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 32 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Zombie Neighborhood out and predicted the genre from its 8 similar games. Every figure here, including The Zombie Neighborhood's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.9M–28.3M
best case 87.5M (Left 4 Dead 2)
Games like The Zombie Neighborhood

The middle of these games

≈ 4.9M–28.3M copies

≈ $78.7M–$233.8M after Steam's cut

from ~186k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Left 4 Dead 2 at ≈ 66.7M–108.4M copies, ≈ $183.2M–$492.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 37k reviews in their first month; the spread ran 27k to 72k.
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Zombies (5 of 8).
The winners
Winners here lead with Zombies + Co-op, priced around $10.
The era
The games you compared span 2009 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
2.7x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
The Forest
2018
Est. copies
≈ 20.7M–33.6M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Left 4 Dead 2
2009
Est. copies
≈ 66.7M–108.4M
5.7x vs typical
SteamSpy 50M–100M
Est. revenue
$183.2M–$492.6M after Steam's cut $333.1M–$757.9M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
Killing Floor 2
2016
Est. copies
≈ 5.4M–8.7M
SteamSpy 2M–5M
Est. revenue
$44.4M–$119.3M after Steam's cut $80.6M–$183.5M before the cut
$29.99
129k reviews
Very Positive
ZombiesMultiplayer
Black Mesa
2020
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$19.7M–$53.0M after Steam's cut $35.8M–$81.5M before the cut
$19.99
145k reviews
Very Positive
FPSRemake
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op

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