Sign in
wishvane

How many copies did The Baby In Yellow sell?

Estimated copies sold
≈ 62k–101k
$153k–$411k after Steam's cut $278k–$632k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Baby In Yellow out and predicted the genre from its 8 similar games. Every figure here, including The Baby In Yellow's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.8M–6.8M
best case 31.7M (Cyberpunk 2077)
Games like The Baby In Yellow

The middle of these games

≈ 3.8M–6.8M copies

≈ $40.6M–$67.1M after Steam's cut

from ~151k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 44k reviews in their first month; the spread ran 14k to 326k.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Survival (4 of 8).
The winners
Winners here lead with Open World, priced around $40. The breakout hits carry Open World + Survival Horror + Cyberpunk; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallout 76
2020
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$38.3M–$102.9M after Steam's cut $69.6M–$158.3M before the cut
$39.99
140k reviews
Mostly Positive
Open WorldMultiplayer
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
SteamSpy 5M–10M
Est. revenue
$87.4M–$235.0M after Steam's cut $158.9M–$361.6M before the cut
$44.99
205k reviews
Overwhelmingly Positive
Tactical RPGRPG
The Planet Crafter
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$23.99
73k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
The Forest
2018
Est. copies
≈ 20.7M–33.6M
4.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.5M
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
$19.99
161k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Subnautica: Below Zero
2021
Est. copies
≈ 2.7M–4.4M
SteamSpy 2M–5M
Est. revenue
$22.1M–$59.5M after Steam's cut $40.2M–$91.5M before the cut
$29.99
108k reviews
Very Positive
Open World Survival CraftSurvival
Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
6.5x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
$19.99
225k reviews
Mixed
ManagementSingleplayer

Sizing up your own game? See what its genre can realistically do before you build it.