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How many copies did Physical Layer sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 78 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Physical Layer out and predicted the genre from its 8 similar games. Every figure here, including Physical Layer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 34k–41k
best case 5.8M (Celeste)
Games like Physical Layer

The middle of these games

≈ 34k–41k copies

≈ $189k–$340k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 63 reviews in their first month; the spread ran 1 to 732.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Shooter (7 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20. The breakout hits carry Precision Platformer + Difficult + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Celeste
2018
Est. copies
≈ 4.4M–7.2M
130x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
The Shadow of Yidhra
2021
Est. copies
≈ 35k–56k
SteamSpy 20k–50k
Est. revenue
$105k–$282k after Steam's cut $191k–$434k before the cut
$10.99
1k reviews
Very Positive
ActionRPG
Contra: Operation Galuga
2024
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$264k–$711k after Steam's cut $481k–$1.1M before the cut
$39.99
969 reviews
Very Positive
ActionArcade
Nitro Express
2025
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$100k–$269k after Steam's cut $182k–$413k before the cut
$12.99
1k reviews
Mostly Positive
Side Scroller2D Platformer
Gunborg: Dark Matters
2022
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $9k–$21k before the cut
$9.99
75 reviews
Very Positive
Side Scroller2D Platformer
Spidersaurs
2022
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$50k before the cut
$19.99
88 reviews
Mostly Positive
Precision Platformer2D Platformer
Chaotic Loop
2022
Est. copies
≈ 422–685
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
17 reviews
Positive
Side Scroller2D Platformer
Haneda Girl
2025
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$39k before the cut
$14.99
93 reviews
Very Positive
ActionShooter

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