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How many copies did Lockdown VR: Forgotten Temple sell?

Estimated copies sold
≈ 25–40
$41–$109 after Steam's cut $75–$168 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lockdown VR: Forgotten Temple out and predicted the genre from its 8 similar games. Every figure here, including Lockdown VR: Forgotten Temple's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 358–3k
best case 2.3M (The Room)
Games like Lockdown VR: Forgotten Temple

The middle of these games

≈ 358–3k copies

≈ $509–$11k after Steam's cut

from ~18 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The Room at ≈ 1.8M–2.9M copies, ≈ $2.4M–$6.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 67 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Escape Room (6 of 8).
The winners
Winners here lead with Puzzle + Mystery, priced around $5. The breakout hits carry Mystery + Atmospheric + Indie; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Room
2014
Est. copies
≈ 1.8M–2.9M
1764x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
Paranormal Detective: Escape from the 80's
2019
Est. copies
≈ 3k–4k
5.1x vs typical
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$9.99
92 reviews
Very Positive
Escape RoomVR
Lockdown VR: Circus of the Dead
2022
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$204–$551 after Steam's cut $371–$847 before the cut
$5.99
5 reviews
5 user reviews
Escape RoomVR
Paranormal Detective: Escape from the 90's
2022
Est. copies
≈ 2k
3.4x vs typical
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$11.99
61 reviews
Very Positive
Escape RoomVR
Lockdown VR: Kidnapped
2020
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$347–$932 after Steam's cut $631–$1k before the cut
$2.99
17 reviews
Mostly Positive
Escape RoomVR
Mystic Academy: Escape Room
2023
Est. copies
≈ 6k–10k
14x vs typical
SteamSpy under 20k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$10.99
249 reviews
Mostly Positive
Escape RoomAdventure
In The Space - Escape Room
2022
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
18 reviews
Mixed
Escape RoomPuzzle
Color Pals
2023
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$34–$91 after Steam's cut $62–$140 before the cut
$4.99
1 reviews
1 user reviews
CasualPuzzle

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