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How many copies did Tales of Kenzera™: ZAU sell?

Estimated copies sold
≈ 24k–40k
$134k–$360k after Steam's cut $243k–$553k before the cut
from 981 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tales of Kenzera™: ZAU out and predicted the genre from its 8 similar games. Every figure here, including Tales of Kenzera™: ZAU's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 622k–1.4M
best case 6.6M (STAR WARS Jedi: Fallen Order™)
Games like Tales of Kenzera™: ZAU

The middle of these games

≈ 622k–1.4M copies

≈ $7.3M–$9.9M after Steam's cut

from ~29k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: STAR WARS Jedi: Fallen Order™ at ≈ 5.0M–8.2M copies, ≈ $55.4M–$149.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 2k to 23k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Metroidvania (5 of 8).
The winners
Winners here lead with Action-Adventure + Souls-like, priced around $35. The breakout hits carry Third Person + Open World + Swordplay; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Pixel GraphicsStory Rich

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