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wishvane

How many copies did UnEpic sell?

Estimated copies sold
≈ 458k–744k
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left UnEpic out and predicted the genre from its 8 similar games. Every figure here, including UnEpic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 165k–507k
best case 525k (The Messenger)
Games like UnEpic

The middle of these games

≈ 165k–507k copies

≈ $810k–$2.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Messenger at ≈ 400k–650k copies, ≈ $2.2M–$5.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Metroidvania (7 of 8).
The winners
Winners here lead with Platformer + Metroidvania, priced around $20. The breakout hits carry Retro + Ninja + Great Soundtrack; a typical game here doesn't.
The era
The games you compared span 2012 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Shantae and the Pirate's Curse
2015
Est. copies
≈ 151k–245k
SteamSpy 50k–100k
Est. revenue
$829k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$19.99
3k reviews
Very Positive
Hell Yeah! Wrath of the Dead Rabbit
2012
Est. copies
≈ 235k–382k
SteamSpy 1M–2M
Est. revenue
$970k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$14.99
4k reviews
Very Positive
PlatformerAction
DLC Quest
2013
Est. copies
≈ 394k–640k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$324k–$871k after Steam's cut $589k–$1.3M before the cut
$2.99
6k reviews
Very Positive
PlatformerIndie
Guacamelee! Gold Edition
2013
Est. copies
≈ 380k–617k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$14.99
6k reviews
Very Positive
Guacamelee! Super Turbo Championship Edition
2014
Est. copies
≈ 397k–645k
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$14.99
7k reviews
Very Positive
Ghost 1.0
2016
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$314k–$845k after Steam's cut $571k–$1.3M before the cut
$12.99
2k reviews
Very Positive
MetroidvaniaIndie
Shantae: Half-Genie Hero
2016
Est. copies
≈ 101k–164k
SteamSpy 200k–500k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
2k reviews
Very Positive
Female ProtagonistPlatformer
The Messenger
2018
Est. copies
≈ 400k–650k
3.5x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
RetroPlatformer

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