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How many copies did Shadow BoXR sell?

Estimated copies sold
≈ 347–564
$953–$3k after Steam's cut $2k–$4k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadow BoXR out and predicted the genre from its 8 similar games. Every figure here, including Shadow BoXR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 108k–221k
best case 289k (McOsu)
Games like Shadow BoXR

The middle of these games

≈ 108k–221k copies

≈ $623k–$683k after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: McOsu at ≈ 220k–358k copies.

What it took to get here
The games that made it here had under 18 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Boxing (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Rhythm + Anime.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

McOsu
2017
Est. copies
≈ 220k–358k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
Boom Dojo
2021
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$9.99
4 reviews
4 user reviews
ActionSports
Hitstream
2022
Est. copies
≈ 223–363
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$19.99
9 reviews
9 user reviews
CasualRhythm
TrainingTiles
2024
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before the cut
$9.99
6 reviews
6 user reviews
SimulationSports
Box To The Beat VR
2023
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before the cut
$19.99
69 reviews
Very Positive
VRRhythm
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$29.99
2k reviews
Mostly Positive
SportsIndie
The Thrill of the Fight - VR Boxing
2019
Est. copies
≈ 117k–190k
SteamSpy 100k–200k
Est. revenue
$322k–$866k after Steam's cut $585k–$1.3M before the cut
$9.99
4k reviews
Overwhelmingly Positive
VRSports
BoomXR
2021
Est. copies
≈ 248–403
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
10 reviews
Positive
ActionSports

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