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How many copies did Prime World sell?

Estimated copies sold
≈ 211k–342k
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Prime World out and predicted the genre from its 8 similar games. Every figure here, including Prime World's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 702k–1.0M
best case 7.7M (SMITE®)
Games like Prime World

The middle of these games

≈ 702k–1.0M copies

≈ $1.1M–$2.2M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is MOBA (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: SMITE® at ≈ 5.9M–9.5M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on MOBA (3 of 8) and Competitive (2 of 8).
The winners
Winners here lead with MOBA + Third Person. The breakout hits carry Free to Play + PvP; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SMITE®
2015
Est. copies
≈ 5.9M–9.5M
8.5x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
120k reviews
Mostly Positive
Free to PlayMOBA
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
AirMech
2018
Est. copies
≈ 330k–536k
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayStrategy
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
4.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Dungeon Defenders II
2017
Est. copies
≈ 762k–1.2M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
22k reviews
Mostly Positive
MultiplayerOnline Co-Op
Battlerite
2017
Est. copies
≈ 2.0M–3.3M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
59k reviews
Very Positive
PvPMultiplayer

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