wishvane
How many copies did Dungeon Clawler sell?
Estimated copies sold
≈ 93k–151k
$383k–$1.0M net $696k–$1.6M gross
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeon Clawler out and predicted the genre from its 8 similar games. Every figure here, including Dungeon Clawler's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 377k–504k
best case 8.3M (Vampire Survivors)
The Rogue-lite lane

A solid, mid-sized genre: most sell around 439k copies, with a few that break out far above.

A typical game
≈ 439k copies
≈ $4.2M after Steam's cut
from ~13k reviews
Best case
≈ 8.3M copies
Vampire Survivors · ≈ $16.0M after Steam's cut
from 264k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
  • The breakout hits carry Vampire + Indie + Singleplayer; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 335k–544k
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M net $4.2M–$9.5M gross
$24.99
13k reviews
Very Positive
FPSTime Manipulation +6
2024
Est. copies
≈ 348k–566k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M net $3.1M–$7.1M gross
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter +6
2023
Est. copies
≈ 580k–942k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.7M net $7.2M–$16.5M gross
$24.99
24k reviews
Overwhelmingly Positive
FPSAction Roguelike +6
2023
Est. copies
≈ 276k–448k
SteamSpy 200k–500k
Est. revenue
$757k–$2.0M net $1.4M–$3.1M gross
$9.99
11k reviews
Very Positive
Roguelike DeckbuilderDeckbuilding +6
2022
Est. copies
≈ 6.3M–10.3M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M net $15.8M–$35.9M gross
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell +6
2024
Est. copies
≈ 298k–485k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M net $4.5M–$10.2M gross
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat +6
2024
Est. copies
≈ 420k–683k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M net $4.2M–$9.6M gross
$19.99
18k reviews
Very Positive
DeckbuildingRogue-lite +6
2023
Est. copies
≈ 235k–382k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M net $2.3M–$5.3M gross
$19.99
10k reviews
Very Positive
HorrorLovecraftian +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples