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How many copies did DRIFTHUB sell?

Estimated copies sold
≈ 174–282
$47–$127 after Steam's cut $86–$195 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DRIFTHUB out and predicted the genre from its 8 similar games. Every figure here, including DRIFTHUB's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 590k–1.1M
best case 1.3M (Car Mechanic Simulator 2021)
Games like DRIFTHUB

The middle of these games

≈ 590k–1.1M copies

≈ $10.6M–$11.7M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Car Mechanic Simulator 2021 at ≈ 955k–1.6M copies, ≈ $6.6M–$17.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 117 to 10k.
The genre you'd be entering
Your set
Your set clusters on Driving (8 of 8) and Racing (8 of 8).
The winners
Winners here lead with Simulation + Automobile Sim, priced around $25.
The era
The games you compared span 2018 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barro
2018
Est. copies
≈ 165k–269k
too small to compare
SteamSpy 500k–1M
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before the cut
$4.99
5k reviews
Mostly Positive
IndieRacing
Le Mans Ultimate
2025
Est. copies
≈ 488k–793k
SteamSpy 200k–500k
Est. revenue
$5.4M–$14.4M after Steam's cut $9.8M–$22.2M before the cut
$39.99
20k reviews
Mostly Positive
RacingAutomobile Sim
Car Mechanic Simulator 2021
2021
Est. copies
≈ 955k–1.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.6M after Steam's cut $11.9M–$27.1M before the cut
$24.99
38k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
F1® 2021
2021
Est. copies
≈ 864k–1.4M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
F1® 22
2022
Est. copies
≈ 634k–1.0M
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Mixed
RacingImmersive Sim
NASCAR Heat 5
2020
Est. copies
≈ 98k–159k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
4k reviews
Very Positive
SportsDriving
Forza Motorsport
2023
Est. copies
≈ 316k–513k
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$69.99
13k reviews
Mixed
RacingAutomobile Sim
F1® 23
2023
Est. copies
≈ 437k–710k
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing

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