Sign in
wishvane

How many copies did Universal Conquest sell?

Estimated copies sold
≈ 719–1k
from 29 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Universal Conquest out and predicted the genre from its 8 similar games. Every figure here, including Universal Conquest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 300k–818k
best case 1.4M (Rome: Total War™ - Collection)
Games like Universal Conquest

The middle of these games

≈ 300k–818k copies

≈ $2.9M–$5.2M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Rome: Total War™ - Collection at ≈ 1.1M–1.7M copies.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 108 to 5k.
The genre you'd be entering
Your set
Your set clusters on 4X (6 of 8) and Grand Strategy (5 of 8).
The winners
Winners here lead with Historical + Rome.
The era
The games you compared span 2007 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Master of Orion
2016
Est. copies
≈ 340k–553k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.7M before the cut
$24.99
8k reviews
Mostly Positive
Strategy4X
Rome: Total War™ - Collection
2007
Est. copies
≈ 1.1M–1.7M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
StrategyHistorical
Age of Wonders III
2014
Est. copies
≈ 717k–1.2M
SteamSpy 1M–2M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$29.99
13k reviews
Very Positive
StrategyTurn-Based Strategy
Total War: PHARAOH
2023
Est. copies
≈ 134k–218k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$39.99
5k reviews
Mixed
StrategyRTS
Total War: ROME REMASTERED
2021
Est. copies
≈ 340k–552k
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$29.99
14k reviews
Mostly Positive
StrategyGrand Strategy
Age of Wonders: Planetfall
2019
Est. copies
≈ 191k–311k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$29.99
7k reviews
Mostly Positive
StrategyTurn-Based Strategy
4th Generation Warfare
2022
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$33k–$89k after Steam's cut $60k–$136k before the cut
$29.99
161 reviews
Mixed
RTSDiplomacy
Three Kingdoms: Innovatory
2024
Est. copies
≈ 24k–40k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$54k after Steam's cut $36k–$83k before the cut
$2.99
981 reviews
Mixed
Early AccessWargame

Sizing up your own game? See what its genre can realistically do before you build it.