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How many copies did Rome: Total War™ - Collection sell?

Estimated copies sold
≈ 1.1M–1.7M
from 17k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rome: Total War™ - Collection out and predicted the genre from its 8 similar games. Every figure here, including Rome: Total War™ - Collection's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 236k–1.4M
best case 7.3M (Total War: ROME II - Emperor Edition)
Games like Rome: Total War™ - Collection

The middle of these games

≈ 236k–1.4M copies

≈ $2.6M–$22.3M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Total War: ROME II - Emperor Edition at ≈ 5.6M–9.0M copies, ≈ $91.8M–$246.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2k to 5k.
The genre you'd be entering
Your set
Your set clusters on Rome (6 of 8) and Grand Strategy (5 of 8).
The winners
Winners here lead with Historical + Turn-Based Strategy, priced around $60.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.0M
8.0x vs typical
SteamSpy 2M–5M
Est. revenue
$91.8M–$246.8M after Steam's cut $166.9M–$379.7M before the cut
$59.99
88k reviews
Very Positive
StrategyHistorical
Total War: PHARAOH
2023
Est. copies
≈ 134k–218k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$39.99
5k reviews
Mixed
StrategyRTS
Expeditions: Rome
2022
Est. copies
≈ 168k–272k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$44.99
7k reviews
Very Positive
RPGStrategy
Total War: ROME REMASTERED
2021
Est. copies
≈ 340k–552k
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$29.99
14k reviews
Mostly Positive
StrategyGrand Strategy
We Who Are About To Die
2022
Est. copies
≈ 207k–336k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$21.99
8k reviews
Very Positive
Early AccessIndie
Total War: ATTILA
2015
Est. copies
≈ 1.8M–3.0M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.1M after Steam's cut $41.3M–$94.0M before the cut
$44.99
38k reviews
Very Positive
StrategyHistorical
Shieldwall
2023
Est. copies
≈ 183k–298k
SteamSpy 200k–500k
Est. revenue
$908k–$2.4M after Steam's cut $1.7M–$3.8M before the cut
$17.99
7k reviews
Very Positive
ActionSimulation
Imperator: Rome
2019
Est. copies
≈ 774k–1.3M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.9M after Steam's cut $15.5M–$35.2M before the cut
$39.99
27k reviews
Mixed
StrategyGrand Strategy

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