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How many copies did Conclave Virtual Tabletop sell?

Estimated copies sold
≈ 818–1k
$4k–$12k after Steam's cut $8k–$19k before the cut
from 33 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Conclave Virtual Tabletop out and predicted the genre from its 8 similar games. Every figure here, including Conclave Virtual Tabletop's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–30k
best case 43k (Super Jigsaw Puzzle: Generations)
Games like Conclave Virtual Tabletop

The middle of these games

≈ 13k–30k copies

≈ $17k–$32k after Steam's cut

from ~467 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Super Jigsaw Puzzle: Generations at ≈ 33k–53k copies.

What it took to get here
About half the games that made it here had over 108 reviews in their first month; the spread ran 24 to 179.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Tabletop (4 of 8).
The winners
Winners here lead with Puzzle + Tabletop.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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